stlhost.blogg.se

How to get kontakt 5 player to load samples
How to get kontakt 5 player to load samples









how to get kontakt 5 player to load samples

This is the FX Enable option.Ĭopy From Loop Recorder is an option I haven’t used much in this concept personally, but used heavily when running 3 decks and 1 sample deck, messing with the effects while ‘ plooping’ then copying the resulting sound into a sampe slot. The normal mapping for effects on to a track deck still applies, but you can go deeper by putting in the option to stop a slot from being affected, or being the only one affected – running Beatmasher on only a drum loop for example, and leaving everything else normal. See links at the end of this article) Extra ControlsĪs mentioned at the start, there is an option for enabling/disabling a slot from the FX. (These controllers are all available for purchase online. The buttons at the bottom control transport/loading for either deck A/C on one side and B/D on the other, depending on modifier state. To be honest a VCI isn’t the best choice, and something like a K2, APC40 or even Midi Fighter Pro – basically anything with a grid of buttons and a few knobs/faders – would work better.

HOW TO GET KONTAKT 5 PLAYER TO LOAD SAMPLES PLUS

This basically equates to 16 buttons to control playback and 16 for loading, plus the same amount of knobs for volume & filter, unless you use modifiers.Īs an example, I’m using a VCI for this.

  • Phase Sync helps keeps the grids of each sample better locked to master clock, i recommend mapping this to each play button – if you use it.
  • Filter On/Off & Filter Amount same as the ones used when mapping the mixer, but per slot.
  • Load From List again, the sample slot equivelent to loading a track from the browser.
  • Deck Play same as on a normal deck, but instead of ‘device’ being a, b, c or d it will apply to the slot in the sample deck.
  • These are all found under ‘Sample Decks’ in the list of mapping functions. Mappingīesides the obvious mixer mappings, assuming you’re using internal mixing, you’re going to need to map the sample decks up. This gives a more dynamic ‘sonic range’ for you to move around in. I’ve also found that (if you’re using the spectrum waveform view) it helps to have different ‘coloured’ loops loaded in each slot. This is the method I’ve been playing with- I have also found that treating A/C and B/D as A and B works easier, as there are only two sides to a crossfader. Most of you have probably realized that these are two sides of the same coin, and the obvious thing would be to use loops from tracks, and season with loops from sample packs. An additional dimension can be brought in by using external sources via the loop recorder – think Dub FX or Beardyman – and dropping that loop into a sample slot. Then loading loops on the other side and doing the same, fading between the two new creations. This method is based around loading a drum, bass, lead and vox/hook loop into each slot, then jamming out a new tune on the fly. Layer – stop buying tracks, and buy sample packs. Sounds messy, the point is that by chopping the tracks down into loops and loading them into a deck – or two depending on the amount of loops – you now have the ability to not only change the arrangement of a track, but layer bits up, and manipulate more ‘tracks’ than you can in a standard layout. Juggle – Look at your collection at the moment- how many of your tracks have loops saved in them? Or a cue point that you use as a one shot? Now consider the possibility of being able to play those loops at the same time as well as juggle them, while dropping that one shot cue, and still having the other three decks free.

    how to get kontakt 5 player to load samples

    They can be stopped, started, scratched and manipulated just like a individual song. The only thing missing to make that into a basic four deck mixing layout is individual EQs – luckily they still exist on the mixer controls for the channel.Įach group of sample decks can also be controlled as a group just like a deck. Looking at the screenshot you can see we have key correction, effects assign and monitoring options along the top, and basic controls for start/stop, volume and filter along the bottom.

    how to get kontakt 5 player to load samples

    The decks themselves are simple enough to get to grips with, and very similar to a stripped back track deck.

    how to get kontakt 5 player to load samples

    What would happen if you switched all 4 decks into loop players? In this article I’m going to explore the concept, and feasibility, of running all four decks in sample mode, allowing for on the fly remixing and building tracks from the ground up in a live situation and trying to push the sample decks into being more than an auxillary tool. As some of you probably know, Traktor offers the ability to change any of its decks into 4 sample/loop players.











    How to get kontakt 5 player to load samples